scc music(konami old school) I was inspired by the vibes of a cozy space. Song Name: Safe Haven Composed & Programmed by: A M 4 N Software:
A very catchy MSX2 soundtrack taking advantage of the AY-3-8910 soundchip inbuilt into the machine, alongside Konami's Video made with MAME's VGM player 00:00:00 01 game start.vgz 00:00:09 02 3 wins.vgz 00:00:17 03 game over.vgz. Made in Furnace Tracker. Visuals rendered with Corrscope. #baltimora #tarzanboy #80smusic #msx #konami #ay38910 #scc
Original SCC rom games Listen to me, you need to get out of this place. You need to live. Leave me. Please. Just go! RUN! VGM Download: MSX FlashJacks SCC-I (SCC-Plus) Quality test - Snatcher (Konami)
feat) MSX VGMPlay - Midi-pac v2 + DTX750K (DTX700 Module) drum machine & Drumkit variation test. 悪魔城ドラキュラ [Haunted Castle] 1988 Konami Hard: System Haunted Castle Z80 YM3812 K007232 K051649(SCC1) 0:00 Parodius (Konami arcade pcb)
Shatterhand - Area D (Konami SCC Style, 5-N163+SS5B) 0CC-FamiTracker Valis II / 夢幻戦士ヴァリスII - music on Konami MSX SCC (beta)
Naming sucks Furnace supports the SCC (specifically the SCC from the Bubble system but still) so no more MSX SCC mock Space Manbow (MSX2 SCC) Soundtrack
MSX Game: Antarctic Adventure (1984 Konami) SCC sound version The original PCB had a proto-SCC chip (K005289) that Konami used pretty sparsely. Arguably the most recognized use of this ~grauw/vgmplay-msx - VGM music file player for MSX - sourcehut hg
Created with TriloTracker. Konami SCC (MSX) Music - Mini-Revver (Original) MSX - Gemstones are Falling [K051649+AY-3-8910]
Packs using AY-3-8910 I had tried to compose old konami taste. using TriloTracker.
Konami SCC (K051649) - MSX Sound Chip Music from つるりんくん・Tsururin-kun (MSX Ver.)┃February 22, 1989~May 10, 1990 by Konami Composed by Michiru SCC Sound in The MSX Mini Replica with this fantastic MSX2 Konami game: Space Manbow. SCC stands for Sound Creative
Konami 051649 - MSX Wiki MSX Konami SCC & DRUM New MiSTer FPGA MSX2 core (WIP) - Konami's SD Snatcher with SCC
Oddly, I like this tune more than what I usually hear 2nd test Konami SD-Snatcher 어찌된 일인지 이쪽이 더 매력있게 들리는구먼 [Updated] MSX Konami's Real SCC Fetish K051649 Konami SCC. Konami SCC, Konami Sound Cartridge. K052539 Konami SCC+. Konami Sound Cartridge. SN76489 DCSG x2. Musical Memory Mapper, Playsoniq, Franky
mame emulator in java (arcadeflex) - #15 by gmoralis - General A M 4 N - Safe Haven セーフヘブン [AY8910, K051649]
[Original] Don't Stop Now (OPL2 + SCC + PCM; Konami Haunted Castle) Konami's Boxing MSX, SCC I
00:02 Hydlide 3 / The Space Memories 01:40 SHALOM / Opening 02:50 Xevious / Title 03:32 Snatcher / Twilight of Neo Kove City Apart from the SCC (known as K051649 in MAME) they also use an YM3812 (OPL3) for music and another chip for samples. I've got the Haunted Castle PCB, Levien
Yamaha YM3812, Konami K051649, Konami K007232. Display, Raster, 256 x 224, horizontal orientation. Haunted Castle is a side-scrolling platform game Konami's Soccer Longplay (MSX Game) - Level 1 - Definitely not Konami's best effort in terms of soccer games Also, it becomes
Tobikomi - K051649 Days [PC-Engine] (oscilloscope) Molekula is currently working to create a direct ROM/Disk/CAS load core for the MiSTer to pull it inline with other cores and how Konami MSX SCC - Nemesis, Nemesis 2, Salamander had intro's with great sound from the SCC sound chip.
interesting chip 5 wavetable channels idk what its used for tho thanks for checking this out heh. Baltimora - "Tarzan Boy" [MSX+SCC+ Cover, AY-3-8910+K051649]
Well, here's something quite a bit different from what I usually do. Hopefully you enjoy this one - I definitely channeled into some The SCC waveforms of the original Gradius/Nemesis arcade ROM Contra (MSX2) - Title Screen (Oscilloscope view)
Pop!Art Fourth preview - Playing Salamander (SCC) Reaching for the Stars (Konami SCC 8-bit Original) For fun.
Hexion (Arcade)- Complete Soundtrack Konami MSX SCC - Nemesis, Nemesis 2, Salamander intro
Contra (MSX2) - Triumphant Return 1 (Oscilloscope view) Developer: Konami Publisher: Konami Composers: Michiru Yamane, Tsuyoshi Sekito, Yuji Takenouchi Release Date: December VGMPlay MSX: K051649 Konami SCC support
From Shatterhand for NES. After taking inspiration from ImATrackMan, I decided to make this thing. The SCC sounds soooo good, Haunted Castle technical specs - PixelatedArcade Konami GT - Arcade Gameplay - 1985
Metal Gear / メタルギア (NES) on Konami SCC part 2 (beta) Konami GT (also known as Konami RF2 - Red Fighter) is a 1985 racing video game released by Konami, using their GX400 Konami • VGMRips
FPGA로 구현한 다양한 카트리지의 SCC들이 OCM내장 SCC의 특성을 다들 가지고 있는 것으로 보아 소스는 OCM이 기원인지 ? More sound progress ! Added working YM3526 , YM3812 , YM2413 , K007232 , K051649 chips. Also now we got hcastle (konami's early castlevania) with full sound ! [BGM] [msx] [scc] けっきょく南極大冒険 [Antarctic Adventure]
Contra (MSX2) - Fortress of Flame (Oscilloscope view) A M 4 N - Nami Beach MSX2 電力ドリフト [AY8910, K051649] Mario Roulette (Arcade) - "Full Soundtrack" [Oscilloscope view]
Mario Roulette - Playing Theme - K051649 [Oscilloscope view] This is the fourth preview of my "secret" project known as Pop!Art. Now Pop!Art is capable of to play K051649 sound chip songs.
Originally made in 1990 by David Markley under the name of Hextris; Hexion is a game released in 1992 by Konami. Hexion is a Konami's Soccer Longplay (MSX Game) - Level 1
コナミが稼働させた、AC用横STG作('85.5)である初代GRADIUSの国外版作品"NEMESIS"からのMSX移植(ディスク)版。「コナミ '89年にコナミが発売した、MSX用ゲームの詰め合わせパック「コナミ ゲーム コレクション Vol.1 -アクションシリーズ-」内
There's something strange about this Snatcher promotion sample cartridge's SCC-I (SCC+) tune. What do you think about this 48 songs • 1.14 MB. Chips: AY-3-8910 K051649. Developer: Konami. Publisher: Konami. Systems: MSX2. Composer: Kazuhiko Uehara Konami Kukeiha Club Masahiro
MSX Konami's non SCC music roms. Space Manbow - MSX2 game with Konami SCC sound
Sound Capabilities: Mono. Sound CPU: Zilog Z80 @ 3.579545 MHz (x1). Sound Hardware: Konami K007232 PCM @ 3.579545 MHz (x1) , Konami K051649 SCC1 @ 3.579545 I added support for them K051649 Konami SCC, quite a one-of-a-kind sound chip which is used in many Konami MSX games as
Konami's Boxing (MSX, SCC-I) - MAME - Video Game Music A PCE tune I wrote back in January of 2022. Tried emulating the K051649 (Konami SCC) and the AY percussion. VGM Download:
Regarding the previously uploaded video. *1 - I found a problem where the sound of the 2nd PSG channels is barely audible in MSX Konami's SCC Mix SCC (Sound Custom Chip or Sound Creative Chip) is a sound chip developed by Konami and Yamaha under the technical name K051649. SCC is a primitive 8bit
[Original] K051649 Days (HuC6280, TG-16/PCE) This was written recently for @_buttonmasher's Discord Compo. I'm surprised I was able to write this in under 5 hours. Contra (MSX2) - Waterfall of Bloodshed (Oscilloscope view)
[BGM] [msx] [scc] ネメシス [Nemesis - Konami Game Collection Vol. 3] (Original) MSX - Nebula Crashers [K051649+AY-3-8910] Information: Game Title: Contra Composer: Kazuki Muraoka (original), Unknown (MSX2) Sound chips: General Instrument
Konami つるりんくん・Tsururin-kun (MSX Ver.) - Main BGM (PSG+SCC) MSX SD-Snatcher test with Konami Sound Cartridge SCC-I (SCC+) promotion sample. Konami SCC Sound Chip
[Original] Leave! Just Go! (K051649 + OKIM6295, Konami Hexion) MSX2 w/K051649 "SCC" - Space Manbow soundtrack - Oscilloscope View Audio: qvgmsplit Edited with: Audacity Rendered with: Corrscope Sound chips used: Konami SCC/K051649 Release date: 1987
Contra (MSX2) - Game Over (Oscilloscope view) This is in fact a Hexion-inspired song. Playing around with the SCC the first thing that came to mind was Hexion, so I did just that. Haunted Castle (video game) | Ultimate Pop Culture Wiki | Fandom
Short footage of Parodius arcade board on my TV set using supergun RGB scart video. Contra (MSX2) - Triumphant Return 2 (Oscilloscope view) MSX FlashJacks 48khz 16bits Stereo SCC+ (SCC-I) Sound Quality Test. 예사롭잖은 리얼머쉰에서의 사운드품질과 스테레오
YM3812 (OPL2) + K051649 (SCC) + K007232 (PCM) I wanted to try my hand at late-80's / early-90's Eurobeat (more closely Impressive SCC/K051649, SCC+/K052539 & Proto-SCC (MSX, ARC) Music Picture. SCC stands for Sound Creative Chip. Often used together with the AY-3-8910 chip. MSX Konami Snatcher promotion sample Sound Cartridge SCC-I (SCC+)
A version of the game with SCC sound support (a special SCC cartridge that was inserted into the MSX and could provide better [Arcade Game BGM] : 悪魔城ドラキュラ (Konami 1988) The chip referenced 051649 2212P003 is an SCC sound generator. SCC stands for Sound Creative Chip, the meaning of the abreviation is
CoinToss [Konami SCC+] AY8910/K051649/Y8950/YM2413 Music